The Lost Golem is a puzzle game for the Sega Dreamcast, primarily developed by a single Japanese student. Players assume the role of a king navigating through various stages by strategically pushing walls. The objective is to reach the end of each level while ensuring enough walls remain intact to facilitate further progress. The game combines strategy and spatial awareness to create challenging gameplay.
A Dreamcast puzzler developed mostly by one Japanese student, Golem no Maigo (also known by its English translation "The Lost Golem") tasks you with guiding the king to the end of every stage by pushing walls around while also ensuring there are enough walls that remain intact to progress.