This patch intends to fix some pet peeves I had with Battle Network 3. It will put back the Jack In and NaviCust animations that Capcom USA removed. It also lets you decompress NaviCust programs and it restores the original internet color once you've taken down the final boss of the main story.
Source code is included in the archive.
BN3 Plus v1.0
by Prof. 9
INTRODUCTION:
This patch intends to fix some pet peeves I had with Battle Network 3. It will
put back the Jack In and NaviCust animations that Capcom USA removed (presumably
to save cartridge space, as putting them back in extends the ROM size beyond
8 MB even though the animations are compressed). It also lets you decompress
NaviCust programs and it restores the original internet color once you've taken
down the final boss of the main story.
HOW TO USE:
Apply to a clean North American Battle Network 3 ROM either "White US.ips" or
"Blue US.ips" depending on your game version, using your favorite IPS patching
tool. If you don't know any, try Lunar IPS. I haven't tested the European so I
don't know if it will work on those (I assume not).
Please note that applying this patch will make the ROM bigger than 8 MB.
FEATURES:
- Adds the Jack In and NaviCust animations back in from the Japanese versions.
- Lets you "decompress" NaviCust programs by re-entering their compression code.
- Restores the original internet color when you've beaten the final boss.
SOURCE:
Source is included in the "src" folder. Do whatever you want with it. Use
Kingcom's ARMIPS to compile. Specifically, I used ARMIPS v0.7c.
CONTACT:
You can contact me (Prof. 9) in the following ways:
- Twitter: Prof9
- E-mail:
[email protected]
- Of course, you can also shoot me a PM on Romhacking.net.
Mega Man Battle Network 3 - White Version.gba
CRC32: 0BE4410A
MD5: 68817204A691449E655CBA739DBB0165
SHA-1: FF45038AE6D01CDE4EAE25A02DCB8BED29E07A6F
SHA-256: A161AA80E9EE7E07E85BDA5D1C93AD3D1415E35AEE88380FE117997EBAF6C1C2