Castlevania: Aria of Sorrow has been modified in Castlevania Akatsuki no Partita, featuring reimagined maps, room layouts, and enemy distributions. This hack enhances gameplay by adjusting enemy weaknesses, increasing the variety of drop items, and improving the weapon system. Notable updates include bug fixes and adjustments to enemy health and appearance, ensuring a fresh experience in this classic title for Game Boy Advance.
This is the first hack of map and landform for Castlevania Aria of Sorrow in the world.
1. This hack changed many rooms' landform just like the pictures shows, and also changed the map of all areas. So a new path of full game has been made out.
2. Remake the resistance and weakness for all enemies, the resistance and weakness only related to the area the enemy first appear. All boss just has one or two specific weakness. Don't miss the weapon which can pick up, otherwise it will difficult for next area.
3. Remake the enemies' distribution. The total amount of enemy increased, but easy to defeat if use the correct weapon. All enemies add the drop object.
4. Remake the weapon system.
5. Increase the limit for red soul in one screen, Soma can throw more red soul at one time. Reinforce some red soul.
V1.01 fix some game freeze bug
V1.02 fix some bug:
fix game freeze in Castle Corridor;
fix bat out of castle in Underground Reservoir;
decreases the amount of Zombies in Castle Corridor.
V1.03:
Fix map to make it authentic.
Remove the "Strange transmission" in the game.
Move Cemetery to the air so that
Cemetery still need transmission from “five-pointed star”.
Reduce the HP of Chaos boss and Gargoyle.
V1.04:
Fix a bug that map can't reach 100%
name "Castlevania - Aria of Sorrow (USA).gba"
size 8388608
crc 35536183
md5 E7470DF4D241F73060D14437011B90CE
sha1 ABD71FE01EBB201BCC133074DB1DD8C5253776C7
flags verified
Castlevania: Aria of Sorrow: Castlevania Akatsuki no Partita Game Wiki
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