Castlevania: Aria of Sorrow - Long Hallway Mod is a modification of the original game for Game Boy Advance that redefines its structure by removing the traditional Metroidvania elements in favor of a linear gameplay experience. Players navigate through a series of interconnected areas, collecting items and defeating enemies while always returning to the main path. Each area features a save room and a teleport for interactions, encouraging exploration despite the linearity. The mod was developed using DSVania tools, enhancing how players experience the classic title.
What if Aria of sorrow was linear, but linear linear, kind of Final Fantasy XIII levels of linearity, so much so that you could call it a long hallway *wink* *wink*
That's what this mod tries to do, it removes all the metroidvania stuff and makes it very linear. You can get 100% of the map and all the objects without going too far off the path, all the objects are within a maximum of 2 screens, but you always return to the main path. It is divided into areas and at the end of each area you have a save room and a teleport to talk to Mina or buy things.
It is a new way to enjoy the game by going through all the screens, enemies, bosses, objects and even though it is linear, it is always worth investigating to discover hidden objects.
It was made with DSVania so many thanks to LagoLunatic for the amazing work.
What if Aria of sorrow was linear, but linear linear, kind of Final Fantasy XIII levels of linearity,
so much so that you could call it a long hallway *wink* *wink*
That's what this mod tries to do, it removes all the metroidvania stuff and makes it very linear.
You can get 100% of the map and all the objects without going too far off the path,
all the objects are within a maximum of 2 screens, but you always return to the main path.
It is divided into areas and at the end of each area you have a save room and a teleport to talk to Mina or buy things.
It is a new way to enjoy the game by going through all the screens, enemies, bosses,
objects and even though it is linear, it is always worth investigating to discover hidden objects.
It was made with DSVania so many thanks to LagoLunatic for the amazing work.
Changed some item locations and the shop, but nothing big.
Database match: Castlevania - Aria of Sorrow (USA)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: ABD71FE01EBB201BCC133074DB1DD8C5253776C7
File/ROM CRC32: 35536183
Castlevania: Aria of Sorrow: Castlevania Aria of Sorrow - Long Hallway Mod Game Wiki
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