This hack's purpose is to balance the game's difficulty, fix bugs and also improve its flow. Enemies no longer take away most of your life with their attacks at the start of the game, and stat increases are re-balanced so you're not overpowered by the end of the game.
Source code: https://github.com/fcard/dbzlegacyofwolves
Changes:
This is a hack of Dragon Ball Z: Legacy of Goku, for the Game Boy Advance. Its
purpose is to balance the game's difficulty, fix bugs and also improve its flow.
Changes:
* Enemies only do a fraction of the damage they normally would,
depending on how strong they are.
* Flight now regenerates when you're not flying.
* Stats changed on all levels, for a more gradual increase in strength.
* Attacks no longer have a chance of causing no damage.
* Fixed bug where attacks would heal, potentially overflowing the target's
health and instantly killing them (targets including Goku himself!)
* Boosted health of Raditz, Vegeta and Ginyu.
* Changed bankrobber's health from 7000 to 800.
* The last few levels are much easier to acquire.
Changelog:
Version 1.1:
* Actually boost Raditz's health, oops.
Database match: Dragon Ball Z - The Legacy of Goku (USA)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: A3C8C76742F11FC6A3F6E3FCCA20992458CAC0B5
File/ROM CRC32: D47CCFF4