Max Payne is a 2003 action-adventure game for the Game Boy Advance, adapted from the original title. It features an isometric perspective and preserves key gameplay mechanics, including the bullet time feature, allowing players to slow down time during combat. The game follows the story of Max Payne, a former police officer seeking vengeance for his family's murder.
This is the Game Boy Advance port of the first Max Payne game, with an isometric view, while retaining most of its mechanics (bullet time included) and storyline.