Metroid: Zero Mission: Metroid Disturbance Gameboy Advance

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Metroid: Zero Mission: Metroid Disturbance is a fan-made ASM hack for the Game Boy Advance. Notable for its altered visuals, players must quickly navigate through initial graphical glitches by moving Samus and returning to the game. The hack emphasizes the necessity of bomb jumping skills for progression and is designed for the English version of Metroid: Zero Mission.
Time to Beat
Main Story 4h 19m
Main + Extras 5h 0m
Speedrun Avg 1h 19m
Release Date
Mar 28, 2007
17 years ago
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Metroid: Zero Mission: Metroid Disturbance Game Wiki

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