Moto Racer Advance is a racing game for the Game Boy Advance where players control a motorcyclist competing in various racing modes across diverse terrains. It features Grand Prix, Motocross, and Traffic modes, each offering distinct challenges. Grand Prix focuses on paved tracks in international locations, while Motocross emphasizes off-road racing with obstacles. Traffic combines elements of both, adding road hazards for a dynamic racing experience. Each motorcycle has unique handling characteristics suited to different environments.
The player controls a motorcyclist and must try to win races on various terrain and settings. Each motorcycle in the game handles differently with some performing better on paved roads and others working better on rougher terrain.[1]
There are a number of different modes: Grand Prix (GP), Motocross, and Traffic. GP takes place at a number of different locations across the world on paved tracks in places such as San Francisco and Russia. The paved tracks require the player to learn how to effectively use their brakes around corners. The GP courses contain small differences between them, giving more variety to the courses in the game. Motocross requires the player to drive on off-road terrain and to master the act of `powersliding` on corners. The courses found in Motocross races are less hospitable and often take place in arid and unkept locales and with obstacles. Traffic mixes both GP and Motocross, having mixed pavement courses and traffic on roads that serve as obstacles.