Super Mario Advance 4: Super Mario Bros. 3 - Game Boy Player/SNES Palette Hack is a modification for the Game Boy Advance version of the classic platformer. Unlike typical palette hacks, this version utilizes the original Super Nintendo palette, originally available when played on the Game Boy Player. This hack ensures the SNES palette is consistently applied during gameplay, improving visual fidelity.
Unlike the other palette hacks for GBA games, where hackers had to put in the time and dedication to restore the original SNES palettes, Super Mario Bros. 3 actually already includes the original palette, which is enabled when playing on a Game Boy Player. This hack simply forces the GBP palette to be used at all times.
Note: This hack has been superseded by djedditt's superior version: https://www.romhacking.net/hacks/6227/
SUPER MARIO ADVANCE 4: SUPER MARIO BROS. 3 - GAME BOY PLAYER/SNES PALETTE HACK
==============================================================================
Not much to say about this. Has been tested on USA (Rev 1) and the USA Wii U
Virtual Console versions of SMA4. Also compatible with mangaman3000's Voice
Removal patch for added SNES effect.
UPDATE: A patch for the Europe (Rev 1) game has been added.
UPDATE 2: A patch for the Japan (Rev 2) game has been added.
Unlike the other palette hacks for GBA games, where hackers had to put in the
time and dedication to restore the original SNES palettes, Super Mario Bros. 3
actually already includes the original palette, which is enabled when playing
on a Game Boy Player. This hack simply forces the GBP palette to be used at all
times.
Obviously, Super Mario Bros. 3 took the transition to GBA better than the rest
of the Super Mario Advance series, being a late-release when Nintendo
presumably expected you to have upgraded to anything but the original unlit
GBA. Still, the original palette is there, so we might as well be using it.
CHANGELOG
=========
1.0
Initial release.
1.01
Patch for European version added.
1.02
Patch for Japanese version added.
Platform: Game Boy Advance
ROM format: Gameboy Advance rom image
External Header: No
No-Intro version: 20130720-015858
No-Intro entry: Super Mario Advance 4 - Super Mario Bros. 3 (USA, Australia) (Rev 1)
ROM CRC32: 88DAB27F
ROM SHA-1: 532F3307021637474B6DD37DA059CA360F612337
ROM Size: 4194304 (400000)
No-Intro entry: Super Mario Advance 4 - Super Mario Bros. 3 (Europe) (En,Fr,De,Es,It) (Rev 1)
ROM CRC32: 8D84ACFC
ROM SHA-1: 2E5CE11A893464DC0CCE0A6B451580BA35A7E5DE
ROM Size: 8388608 (800000)
No-Intro entry: Super Mario Advance 4 - Super Mario 3 + Mario Brothers (Japan) (Rev 2)
ROM CRC32: 7B1A4C22
ROM SHA-1: B3349AD79D20F1AE77D3E120F60D60EDDDBBC2D2
ROM Size: 4194304 (400000)
Super Mario Advance 4: Super Mario Bros. 3: SMA4 Game Boy Player/SNES Palette Hack Game Wiki
Experience Super Mario Advance 4: Super Mario Bros. 3: SMA4 Game Boy Player/SNES Palette Hack Game (USA) online wiki exclusivly at RetroSpot.net. View Super Mario Advance 4: Super Mario Bros. 3: SMA4 Game Boy Player/SNES Palette Hack and use it with an core of your choice. Super Mario Advance 4: Super Mario Bros. 3: SMA4 Game Boy Player/SNES Palette Hack is compatible with PC, Mac, iOS and Android. RetroSpot is USA #1 choice for Retro Game information for games like Super Mario Advance 4: Super Mario Bros. 3: SMA4 Game Boy Player/SNES Palette Hack.