Tringo Gameboy Advance

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Tringo is a puzzle game for the Game Boy Advance that merges elements of bingo and traditional puzzles. Players strategically place 35 pieces on a blank board within a time limit, aiming to form solid blocks to score points. Careful piece placement is essential, as incorrect moves result in point deductions. Originally conceived by Nathan Keir in Second Life, the GBA version features enhancements for portable and multiplayer experience.
Release Date
Jun 16, 2006
18 years ago
Age Ratings
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Tringo Game Wiki

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