Aladdin for the Game Boy Color is a platform game developed by Clockwork Tortoise, released in 2000. It adapts elements from the Sega Genesis version, featuring side-scrolling gameplay where players control Aladdin through various levels inspired by the Disney animated film. Players utilize Aladdin's agility and abilities to navigate obstacles and defeat enemies, aiming to rescue Princess Jasmine and recover the magic lamp.
The Game Boy Color port of Disney's Aladdin is based on the Sega Genesis version.