Cave Noire, an augmented video game for Gameboy, offers a rogue-like gaming experience encompassing four distinctive challenges that involve combating monsters, liberating sprites, amassing gold, and gathering orbs, with ten varying difficulty ranges for each quest. The game's structure involves the generation of a random dungeon for each quest initiation, and player survival is contingent upon successful goal attainment, as any demise requires a fresh dungeon generation. The game difficulty impacts the target number, initial player statistics, and the types of monsters confronted.
Cave Noire is a roguelike video game revolving around four quests: killing monsters, freeing fairies, or collecting gold/orbs with ten difficulties each. Starting a quest creates a randomly generated dungeon where the player has one chance to reach the goal – death means a new dungeon has to be created. The difficulty determines how big the target number is, the stats the player starts with, and what monsters are encountered.