Doshin The Giant PAL 60Hz Patch is a modification for the GameCube version of Doshin The Giant, designed to convert the game from PAL 50 to PAL 60 format. This patch improves the gameplay experience by adjusting the resolution to 480i and increasing the frame rate from 50fps to 60fps. Users can choose between IPS and xDelta patching options and are advised to back up their original files prior to applying the patch.
PAL 50 is an infamous format if you live in Europe, and you were into games between the eighties and the mid two thousands.
This hack changes the game's PAL 50 format and instead makes it PAL 60 by default, changing the resolution from 576i to 480i; and making it run at the original speed it should work, instead of running around 16% slower (In this case, from 50fps to 60).
Included are both IPS and xDelta patches, so you can choose.
Huge thanks and credits to Ralf@gc-forever for his original code.
REMEMBER TO ALWAYS MAKE A BACKUP BEFORE PATCHING, JUST IN CASE!
This patch is for Doshin The Giant, an european gamecube game.
There are two patches :xDelta and IPS. You can use LunarIPS and
xDeltaPatcher to patch this ISO.
Once it finishes patching, the game won't run at PAL 50, and instead
it will be a PAL 60 by default.
If you use other dump or a shrunk iso, use IPS.
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Doshin The Giant PAL (Only 60hz)
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Doshin The Giant (Europe) (Eng, Fr, De, Es, It).iso
Works on Nintendont; 480P compatible
The game starts up at 480i, if you force
480P on Nintendont, it will but at 480P.
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Doshin The Giant (Europe) (Eng, Fr, De, Es, It).iso
Doshin The Giant: Doshin The Giant PAL 60hz Patch Game Wiki
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