"Daisenryaku II: Campaign Version" is a turn-based war strategy video game developed for the Microsoft MSX2 system. It allows up to four players to strategize against each other or against computer AI represented by multicolored armies. Players generate units and vehicles on a hex-based grid aiming to capture the rival's significant cities and harbors. The game features a comprehensive campaign which provides context pertaining to the fictitious nations embroiled in the warfare. The game also includes over a dozen playable maps that portray actual geographical regions. Updated versions for the MSX and PC Engine (TurboGrafx) CD contain improved graphics, full-screen war sequences, and a multitude of extra maps.
Daisenryaku II: Campaign Version is a turn-based war strategy game that relies on the gameplay template introduced in Daisenryaku II: up to four players engage in battles against each other or computer AI, represented by differently colored armies (blue, red, green, and yellow); the belligerents produce units and vehicles and navigate them on a hex-based grid, trying to occupy the enemy's major cities and harbors.
The game includes a main campaign with introduction and background information about the fictional countries involved in the conflict. In addition, at least a dozen playable maps are included, some representing real geographical areas. The MSX and PC Engine (TurboGrafx) CD versions feature enhanced graphics, full-screen battle sequences with backgrounds, and many additional maps.