Ultima IV: Quest of the Avatar Microsoft MSX2

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Ultima IV: Quest of the Avatar is the fourth game in the Ultima series. Developed for Microsoft MSX2, it showcases advancements in its game engine featuring color graphics and enriched character interactions. A unique aspect of the game centers on the player assuming the role of the Avatar, embodying ethical principles: Truth, Love, Courage and the Eight Virtues. Game progression involves moral decision-making, helping others and self-improvement rather than focusing on defeating a set villain. The character creation process involves answering moral questions to determine the Avatar's class and start location. Traditional RPG elements persist, such as dungeon exploration and enemy encounters, but the game also introduces companions located worldwide, spell-casting and puzzle-solving. It established a new direction for the design philosophy of the series and subsequent role-playing games.
Release Date
Nov 1, 1985
39 years ago
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