Cabal is a run-and-gun shooter developed for the Nintendo Entertainment System, originating from the arcade. Players control a character positioned at the bottom of the screen, maneuvering to avoid enemy fire while returning shots. Unlike its arcade counterpart, the NES version lacks the roll maneuver. The gameplay emphasizes strategic movement and precision targeting to defeat enemies.
Originating in the arcades, Cabal is a shooter where the protagonist runs back and forth along the bottom of the screen, ducking and dodging bullets and grenades from the enemy. The roll maneuver from the arcade was not implemented in the PC version. The player returns fire by moving a target around the screen which also moves the player character and may expose him to enemy fire.