Castlevania: Blood Moon is a fan-made hack of the original Castlevania for the Nintendo Entertainment System. Developed using Stake, Tilelayer Pro, and Hex Workshop, it features enhanced graphics, redesigned character sprites, and modified game mechanics such as increased jump height and a new item drop ratio. The game maintains elements from the original while introducing unique traps and gameplay dynamics, making it a challenging experience for skilled players.
This is an overhaul of the original Castlevania done using Stake, Tilelayer Pro & Hex Workshop. Many changes from the original have been made during the production of this hack. It took quite a while to complete, but the result was well worth the effort. All graphics of characters were done by me, bit-blade, moonchilde & revility. Bit-Blade & I also created the stage's background graphics and Several changes involving the game's engine were done through hexadecimal by me. Some of these changes include jumping higher & whip while walking (which is sort of a mixed blessing.), and the drop item ratio.
Several features were used in Blood Moon that were prominent in the original Castlevania, but not utilized. For example; the water's splash effect, having to break a path through the wall to proceed, and bit-blade's unique tile solidity glitch, and a few booby traps along the way which all make for substantially more interesting gameplay.
This is a very difficult game, for master vampire killers only. If you happened upon it by mistake, then run! far far away! wuahaha!
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