Castlevania: Castlevania Gun is a modified version of the classic Castlevania for the Nintendo Entertainment System. In this iteration, Simon Belmont wields a gun instead of the traditional whip while retaining all subweapons. Players can only have one bullet on-screen at a time, and Simon can also "pistol whip" hidden wall blocks. This game features minor graphical updates for Simon but otherwise remains unchanged from the original.
The whip is replaced by a gun weapon, all subweapons remain.
One bullet may be on screen at a time.
Simon is able to 'pistol whip' secret wall blocks.
Small graphical changes to Simon to reflect new weapon.
There are no other changes.
I can not defeat this game:
The whip is replaced by a gun weapon, all subweapons remain.
One bullet may be on screen at a time.
Simon is able to 'pisol whip' secret wall blocks.
Small graphical changes to Simon to reflect new weapon.
There are no other changes.
Thanks to:
- NES development forums and tutorials
- Sites with 6502 instruction set information
- Developers of FCEUX
- Optomon for their 'Castlevania Enemy Data' document
- wiki.nesdev.com
No-Intro Name: Castlevania (USA) (Rev A)
(No-Intro version 20130731-235630)
File SHA-1: 0D6E5910D09CBA12FB8B61123E6F3087A90F503C
ROM SHA-1: 3DCB69A8C861C041AEB56C04E39ADF6D332EDA3A
Patched File SHA-1: 7D296614E772E3959DACD46D8027A4FB62BA8FB9
Patched ROM SHA-1: 5D785D0B2F7332E4B6098DE0619CAFA06DE5AC8A
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