Super Mario Bros.: Mario In: Time Is Ticking is a ROM hack for the Nintendo Entertainment System featuring six levels where players must complete each stage within a 99-second time limit. This single-player experience incorporates modified graphics and new music, adding a unique twist to the classic gameplay. Originally inspired as a precursor to a sequel, this hack emphasizes speed and challenge.
The objective of this 6-level hack is to beat the levels before the 99 seconds run out. Please read the readme in the zip file for more information.
Enjoy…
Mario in Time is Ticking (Googie's 1,000,000th. SMB hack)
Hearing comments like "Still hacking Super Mario Bros.?" is not gonna help me with my motivation to ROM Hack, if you're one of those people who complain about me hacking SMB go choke on a prison dick and swallow the nut, there's more important things to complain about in this world than me hacking SMB, get it? Got it? good...
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This hacked is based on someone who was basing a hack off Harmony7's SMB graphics hack. I put back the SMW sprite, and change a few other graphics. I belive the author was bman101 or something, well here's the final result. Play it if you're bored, meh...
This hack was started by accident, my up and coming SMB3 "Mario in Time Flies" needed a part 1 so this is it. :P The object of the game is to go through 6 levels trying to beat the clock before 99 seconds runs out. There's only 2 AsM open source Japanese hacks...
1. It's a 1 player only game.
2. The music has been changed to give it a "WtF?" feel to it.
So ,if you have big balls to play this hack go for it. If not, then that's your prollem not mine. :p
Any more hate e-mail me at AlabasterGothe@(@@@@@)gmail.com
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Special thanks to...
Onyxyte - for beta testing my hack
Super Mario Bros. (JU) [!].nes
CRC-16: FB0B
CRC-32: 3337EC46
MD-5: 811B027EAF99C2DEF7B933C5208636DE
SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922
SHA-256: F61548FDF1670CFFEFCC4F0B7BDCDD9EABA0C226E3B74F8666071496988248DE
Super Mario Bros.: Mario In: Time Is Ticking Game Wiki
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