Metroid: Metroid Improved RNG is a fan-modified version of the classic Metroid game for the Nintendo Entertainment System. It replaces the original random number generator with an enhanced version to rectify various issues related to randomness. Gameplay remains consistent with the original. Version 1.1 addresses bugs and optimizes the RNG routine while including source code for user guidance.
This replaces the original (extremely bad) Metroid USA random number generator with an enhanced random number generator to fix the many issues random number generation in the original causes. Otherwise, gameplay is identical to the original cartridge version.
Version 1.1 fixes some bugs in and further optimizes the random number generation routine and removes some of the code from the original game that did not need to be patched. It also includes source code with some instructions on how to use it.
Known issues:
* Polyps do not work properly if the game is loaded after a fresh boot in Norfair. If you leave and reenter Norfair, or start the game in another area and then travel to Norfair, they should work fine. This is actually present in the original NES game as well and fixing it is in scope but I am still working on that.
* The random number generator state is destroyed when transitioning between areas or exiting.
* Serious memory corruption occurs during the Mother Brain boss fight.
These latter two issues will be fixed in an upcoming patch.
Database match: Metroid (USA)
Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
File SHA-1: ECF39EC5A33E6A6F832F03E8FFC61C5D53F4F90B
File CRC32: A2C89CB9
ROM SHA-1: FDBFC7871962F72A1EF57E5A7E456164FB93430B
ROM CRC32: 70080810
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