This patch fixes a memory-usage conflict in the original game.
According to BMF, this error would cause the game to crash if an NMI occured during a specific part of the sound code. Making a large chain would increase the probability of a crash.
Well, thanks to BMF’s effort, it won’t crash now.
It was originally distributed as a ROM, but I made a patch with BMF’s permission.
- May have issues running under FCEUX! May need to use an alternative emulator.
Pescatore (Japan) (Proto).nes
CRC32: 9EB7AA58
MD5: 623D3F5FE33F906C36D620ABC727727A
SHA-1: 3D6976C0E1C6DE3127D4EBA1802547B87DD397F2
SHA-256: 9226D106282BABC036C21FB8C5EB2EBF6C28224ECA14FB665A7404BB641EBF40