This patch is meant to make the game a bit easier and less frustrating. Applying this patch to Mega Man will make the weapon energy of all weapons restore fully whenever a life is lost. This mechanic is officially applied in Mega Man games for the PS1 and later.
Situations where this primarily affects the game:
- During boss fights
- Wily Stage 1 (Mandatory Magnet Beam)
Also included is a version that changes the palettes of most levels, an idea inspired by Retrorain's
http://www.romhacking.net/hacks/1762/ hack.
This patch is meant to make the game a bit easier and less frustrating. Applying this patch to Mega Man 1 will make the weapon energy of all weapons restore fully whenever a life is lost. This is done in Mega Man games for the PS1 or later. There is a lot of situations in which this could be handy:
- Losing to a boss after exhausting all the weapon energy for the weapon you wanted to use
- Exhausting the weapon energy of the Magnet Beam trying to get past a part where it?s mandatory
- Fighting the final boss rush and finding yourself without many different types of weapon energy
Also included is a version that changes the palettes of most levels, an idea inspired by Retrorain?s Mega Man Remastered hack.
Database match: Mega Man (USA)
Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
File SHA-1: 2F88381557339A14C20428455F6991C1EB902C99
File CRC32: 5DED683E
ROM SHA-1: 6047E52929DFE8ED4708D325766CCB8D3D583C7D
ROM CRC32: 6EE4BB0A