This hack is an addendum to the
http://www.romhacking.net/hacks/305/ hack. The original hack by DHI is overall very fun, but unfortunately, it has several issues that are more or less game breaking. This hack attempts to fix these issues in order to make the game more enjoyable.
Here's a list of what's changed from the original hack:
1) Flashman - Removed 1 single block from the last room in the laser beam section. You can now make it through without having to do the pixel perfect and perfectly timed jump to make it through at the end of the set. Also added 1-up and weapon power-up at checkpoint before the laser beam section.
2) Metalman - Fixed boss gate so you won't be forced out of the boss room during the fight anymore.
3) Fixed various locations in Wily stages and one instance in Crashman's stage where you could get 'stuck' and be forced to reset if you don't have items 1/2/3 or if you don't have enough energy for them.
4) Fixed various locations where there is unavoidable enemy damage. There are still areas that are seemingly unavoidable from enemy damage but you can actually kill the enemies or pass them without getting damaged, these are left intact and were not removed.
5) The text 'PASS WORD' is now changed to 'PASSWORD'.
Rockman Exhaust - Revamped readme.txt
Addendum to Rockman Exhaust v1.0
Apply 'Rockman Exhaust - Revamped v1.1.ips' directly to 'Rockman 2 - Dr. Wily no Nazo (Japan).nes - NOINTRO'
What this hack does:
This hack is an addendum to the Rockman Exhaust hack. The original hack by DHI is overall very fun, but unfortunately, it has several issues that are more or less game breaking. I attempted to fix these issues in order to make the game more enjoyable.
Here's a list of what's changed from the original hack:
1) Flashman - Removed 1 single block from the last room in the laser beam section. You can now make it through without having to do the pixel perfect and perfectly timed jump to make it through at the end of the set. Also added 1-up and weapon powerup at checkpoint before the laser beam section.
2) Metalman - Fixed boss gate so you won't be forced out of the boss room during the fight anymore.
3) Fixed various locations in Wily stages and one instance in Crashman's stage where you could get 'stuck' and be forced to reset if you don't have items 1/2/3 or if you don't have enough energy for them.
4) Fixed various locations where there is unavoidable enemy damage. There are still areas that are seemingly unavoidable from enemy damage but you can actually kill the enemies or pass them without getting damanged, I left these intact and did not remove them.
5) Changed the text 'PASS WORD' to 'PASSWORD'.
Acknowledgements and Credits:
DHI for creating a very good and fun hack with great music!
Capcom and Keiji Infune for Mega Man 2!
2017.2.2 v1.1 by 8-bit fan / 8.bit.fan
Rockman 2 - Dr. Wily no Nazo (Japan).nes - NOINTRO
CRC32: 30B91650
File MD5: 055FB8DC626FB1FBADC0A193010A3E3F
File SHA-1: FB51875D1FF4B0DEEE97E967E6434FF514F3C2F2
SHA-256: DEB88223311ACA8CA566B99D4063CA29D389D939FEE455F83AFAEC97C6F0A5D1