Super Mario Bros. 3: Super Mario Bros 3: A New Journey Nintendo Entertainment System

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With 8 newly themed worlds to explore, Super Mario Bros 3: A New Journey sticks with the original SMB3 format while using new graphics, custom over-world music and new levels to continue Mario and Luigi's adventure beyond the original 8 worlds. Some tweaked sprites are also present. The difficulty is meant for semi-experienced players looking for new challenges.

If you enjoy the Super Mario Bros. 3 gameplay experience, give this one a try!

V 1.1 Fixes some minor bugs, level design and graphics issues.

Coming soon is V 1.2 with two separate patches: A patch for experienced players (the current version V1.1) and a patch with more player friendly level designs so everyone of all skill levels can play. Currently working to get this done for you all.

Hope you enjoy and good luck!

Super Mario Bros. 3: A New Journey (Version 1.1)

AlanJacobs November 25th, 2016

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Version 1.1 (December 11, 2016)
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-Fixes pipe bug in World 8 Castle 2
-Enemies in 8-1 Daylight (As was originally intended but was overlooked in its initial release)
-New King Messages for Tanooki, Hammer, and Frog Mario.
-Fixes minor Enemy Compatibility Graphics issues

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Project for Version 1.2 (Coming Soon)
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I could use your help. The number one complaint for this project is the difficulty. I happen to agree. I want this
project to be playable for everyone so here's my plan for V1.2...

-Two seperate patches for you to choose from...

-The 'Red Piranha' Patch: A Patch for experienced players wanting a good challenge. This will be similar if not
the same as the current version (V1.1)

-The 'Goomba Stompin' Patch will be a major overhaul in my level designs for everyone of all skill levels to play.
It will be an easier version of 'A New Journey' on par with the original SMB3 difficulty.

I'm working on this right now. If you have any suggestions to make this game easier, find any bugs, or if you any
questions at all regarding the game itself and how to pass certain levels, please send me a PM or let me know in
the Board 2 Forum: http://acmlm.kafuka.org/board/thread.php?id=8679.

I'd be happy to help you and vise versa.

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ROM Type:
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Works best with SMB3 (U) (PRG1) ROM

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About 'A New Journey'
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This is a continuation of Super Mario Bros. 3. I kept the original format and gameplay while creating 8 brand new worlds
for Mario and Luigi to explore. Each world has its own theme with custom levels, overworld music and graphics.
I want it to feel as if Mario and Luigi continued their adventure beyond the original 8 worlds. I did the best I could to
polish this project into a professional, Nintendo quality adventure. I deliberately kept the original glitches. To me, it
gives this game the same character as the original.

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Keep in mind!
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Piranha plants no longer hide from Mario!
The Star Bros. have a unique throwing pattern!

World Names:

World 1: Fungi Marsh
World 2: Native Ruins
World 3: Crystal Canyon
World 4: Bass Lake
World 5: Golden Plains
World 6: Piranha Forest
World 7: Inferno Wasteland
World 8: ?


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Brief History Behind this Game
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In the beginning of 2012, I began an unnamed hack for Super Mario World. I wanted to create an NES-Style SMB3 game and use the power
of the SMW ROM to create different sprites and adventures. I created all the original SMB3 graphics into the SMW ROM and designed 4
unpolished worlds with levels. Later that year, I realized this project was a bit over my head, especially with the music, and decided
to create my ideas using an SMB3 NES ROM. I eventually named this project 'Super Mario Raccoon'. I created a rough rendering of the first
6 worlds unpolished on April, 2013 and my progress has been at a crawl for a long time. All 8 worlds were finished in late 2015 and I've
been doing a lot of polishing until its release in November. I renamed the project 'A New Journey' in August, 2016.


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CREDITS
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All custom graphics, music, sprites, overworld and level designs created by Alan Jacobs
*except for levels 4-3, 4-8 and 8-Submarine designed by Mari42.

Custom autoscrolling by Mari42

I wish to thank the following for the programs they created:

FCEUXD - bbitmaster
SMB3 Map Editor - Beneficii
Workshop - hukka
Object TSA Editor - DahrkDaiz
YYCHR - Yy


I wish to thank the Testers:

Trax
Mari42
Gerry
Levi
Zacmario

I wish to thank the following people for forum help, suggestions and ROM information:

Yoshiatom
Googie
Termingamer2-JD
Mari42
Chaobomr
Insectduel
Hamtaro126
Quick Curly
KP9000

Special thank you to Mari42 for his dedication to this project in its final days of completion.

Most of all, I wish to thank the many who posted positive comments and private messages urging me to finish this project. It's because of
YOU that I devoted countless hours getting this game out there for everyone to play.

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Credit is much appreciated for ANY use of my custom work on this project. This includes custom/tweaked sprites, music and graphics.
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Enjoy :D

AlanJacobs





Super Mario Bros. 3 (USA) (Rev A) No Intro Version
File MD5 86D1982FEA7342C0AF9679DDF3869D8D
File SHA-1 6BD518E85EB46A4252AF07910F61036E84B020D1
File CRC32 0B742B33
ROM MD5 55B7111567C1709E849C574078699577
ROM SHA-1 BB894D104C796F69BA16587EB66C0275F5C2FC02
ROM CRC32 2E6301ED
Time to Beat
Main Story 5h 0m
Main + Extras 6h 0m
Speedrun Avg 0h 17m
Release Date
Nov 25, 2016
7 years ago
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