The aim of the project is to modernize the look of classic Super Mario Bros while remaining within the limits of the original programming and ROM size. There are no ASM hacks and no expanding the ROM--and no mapper! Just brand new pixel art (and a few things borrowed from later Mario games), palette edits, and metatile rearrangement. You can enjoy the original game with a fresh coat of paint, or try combining it with map or gameplay hacks that don't change the graphics too much!
First released on IRC and message boards in 1997 and later published on Zophar's Domain in 1999, this graphical facelift project has been celebrating 25 years! Super Mario Bros DX has evolved a lot since its early days of shading some background elements and porting sprites from Super Mario Bros 3, so come see what's new! Lots of bonus content has been added since 2022 and there is still more to come! But we are nearing the 25th anniversary of the project's 1.1 release in 1999, and thus nearing the end of the Anniversary Edition updates.
*v4.5 UPDATE: Just in time for the new year! This update includes:
-An entire library of add-on patches to customize the look of your game!
-Updates to the "Aesthetic Edition" vaporwave styled patch, with music by Amilgi!
-A brand new patch for compatibility with the 50Hz PAL ROM.
-A fresh focus on clean, unified visuals.
-Major refinements to the Bowser sprite.
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Welcome to the third in a series of updates celebrating 25 years of Super Mario Bros DX! Yes, really. The first well-known version was v1.1, released on Zophar's Domain in 1999. But earlier versions were distributed via message boards and IRC in 1997! Between now and 2024 (the 25th anniversary of 1.1 releasing on ZD) I'll be adding many more extras to celebrate. In this update we are going to use the tiles that were freed up in 4.2 to make things just a bit more varied and lush.
Brand new in this update are three secondary Style patches to further customize the look of the game. Each style patch has its own flavor and purpose. All of them require the main Super Mario Bros DX patch to be applied first!
# What This Is:
This IPS patch is a graphics enhancement for Super Mario Bros for the NES and Famicom. The graphics are a mix of original work and art adapted from Super Mario All-Stars and Super Mario Bros 3. For reliable results, you should apply this patch to a clean and verified ROM dump of the standalone NTSC version of Super Mario Bros. The ROM should be headered, but it shouldn't matter whether the header is in iNES or NES2 format.
The patch may also work when applied over other ROM hacks or on a few bootleg variants of Super Mario Bros, but your results with these may vary.
# Files:
Super Mario Bros DX 4_4.ips - The main patch file. Apply this to your ROM.
Readme SMBDX 4_4.pdf - The readme file. You are reading it.
Style Patches - Contains the addendum Style Patches.
FP Style 1_0.ips - Flamepanther Style patch. Apply after the main patch if desired.
Simple Style 1_0.ips - Simple Style patch. Apply after the main patch if desired.
Vapor Style 1_0.ips - A vaporwave-inspired patch. Apply after the main patch if desired.
Historical Archive - Past versions of the main patch, with fixes. See "files.txt" inside.
More to come...
Database match: Super Mario Bros. (World)
Database: No-Intro: Nintendo Entertainment System (v. 20210216-231042)
File SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922
File CRC32: 3337EC46
ROM SHA-1: FACEE9C577A5262DBE33AC4930BB0B58C8C037F7
ROM CRC32: D445F698