Super Mario Bros. 2: Super Mario USA/2 Graphics Animation Fix is a modification for the Nintendo Entertainment System that enhances the graphical presentation of the game by correcting a byte used in the animation process. This fix allows for the incorporation of the eighth animation frame for tiles and sprites, improving visual fidelity in various ROM versions of the game.
Simple fix for all three verified Super Mario USA/2 ROMs ((J), (U) PRG0 and PRG1/Rev A) that fixes a byte, implementing the eighth frame of animation for tiles and sprites.
aka Super Mario USA (J)
Database match: Super Mario USA (Japan)
Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
File SHA-1: 86FE8D23B36EB38494C07B894BDEC4E2117FF629
File CRC32: AA6876F9
ROM SHA-1: 867F8F37C10C737AF77FBCC8853BF95B9DE248EE
ROM CRC32: 80FB7E6B
aka (U) (PRG0)
Database match: Super Mario Bros. 2 (USA)
Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
File SHA-1: 7DF0F595B074F587C6A1D8F47E031F045D540DAE
File CRC32: 7D3F6F3D
ROM SHA-1: 43AC7C7AAF1846EAD7B544302BB9131E4964FD32
ROM CRC32: 57AC67AF
aka (U) (PRG1)
Database match: Super Mario Bros. 2 (USA) (Rev A)
Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
File SHA-1: 67F68CABC5237A5892AFF746F5B784C62FCCDFAC
File CRC32: E0CA425C
ROM SHA-1: FF5BCACF7417B4DE1C49F9E54C2905D91391455B
ROM CRC32: CA594ACE
Super Mario Bros. 2: Super Mario USA/2 Graphics animation fix Game Wiki
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