Mario Kart 64: MK64 - 4 Player Grand Prix is a modified version of the classic racing game for the Nintendo 64. This version enhances the original gameplay, allowing for a four-player Grand Prix experience. Players can race in various modes with custom features. It requires a compatible ROM and applies modifications through a patching process. Users must ensure appropriate memory settings for optimal performance.
Includes 4 Player Grand Prix + some upcoming features of the author's hack 'Hooting Time'.
Preview: https://youtu.be/ouVLatDZ6eo
How to patch:
- You need the 'Mario Kart 64 (U) [!].z64' ROM.
- Then apply the patch to it using a .bps patcher (beat, flips ...) or use an online tool.
- Have a hooting time!
Attention:
- Enable 8mb memory size on emu / use expansion pak on console!
- Disable debugger & interpreter core for max performance on emu!
- Please report back bugs and performance issues in the Overkart Discord channel (mentioning your setup): https://discord.gg/ZUQjdMtQyG
Also check out the author's hack 'Hooting Time' with all items for CPUs etc:
Database match: Mario Kart 64 (USA)
Database: No-Intro: Nintendo 64 (v. 20210220-053642)
File/ROM SHA-1: 579C48E211AE952530FFC8738709F078D5DD215E
File/ROM CRC32: 434389C1
Mario Kart 64: MK64 - 4 Player Grand Prix Game Wiki
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