Quest64 Hard Mode at it's core is a difficulty mod of the original story that ended up getting many more changes beyond just difficulty.
Patch is a .rup format, and was made using
https://www.romhacking.net/utilities/329/
-Requires 8MB Memory Expansion Pak to Play!
A shortlist of most notable features would be
-UI Hud is always visible.
-Stat Growth rates made faster and Stat Caps changed to 999.
-Elements Cap changed to 99, Removed 99 combat level cap.
-All Monster stats are modified (Most cases being 1.5X rounded up).
-Some Monsters were given specific tweaks to make them much harder than the average.
-All "Spirits" are in new locations.
-Some Treasure Chests have had their contents altered.
-Many spells altered, Rebalancing, Deleted, some New Spells entirely.
-Each "Element" is more closely balanced, so that players don't feel forced to go Earth/Water.
-Item Effects changed.
-6 New "Items" added.
-Unused BGM's have been used in certain areas.
-The Start of leaving the Monastery is faster.
-References to "Guilty" in Brannoch removed.
-Optional Area Shamwood locked behind a Key Item.
-Mammon's World Changed Slightly.
V0.8.6 Changes
-Game now Requires the 8MB Memory Expansion
-Unlocked Rooms in Greenoch INN
-Reduced Particle Speed on multiple spells to reduce crash potential in multiple locations
-Increased Brian's Run Speed
-Changed Elements Menu from displaying current % of EXP, to Remaining EXP per level
-Changed Elements Menu to Show Element Lvls to Current/99 up from Current/50
-Changed Status Screen progression bars to scale to 999 up from scaling to 255
-Added more Floating Spirits Across the World from 98 to 120 spirits
-Fixed Silent Flute to cast Silence instead of Debilitate
-Changed BGM in multiple areas
-Added new Icons to the Items Healing Brew, Tonic, and Philo's Stone (Credit's to Tofuyo)
-Added Flavor text to all healing items.
-Changed item text depicting heal type and value to be color coded Red for HP, and Blue for MP
-Fixed multiple instances of dialogue having an unwanted "l".
-Changed Element Level caps to be based on story progression
-Updated RetroAchievements for this game to reflect updates
Additional credits for "Rain", "Retroben" and "Tofuyo"
V0.8.6 Changes
Game now Requires the 8MB Memory Expansion
Unlocked Rooms in Greenoch INN
Reduced Particle Speed on multiple spells to reduce crash pontential in multiple locations
Increased Brian's Run Speed
Changed Elements Menu from displaying current % of EXP, to Remaining EXP per level
Changed Elements Menu to Show Element Lvls to Current/99 up from Current/50
Changed Status Screen progression bars to scale to 999 up from scaling to 255
Added more Floating Spirits Across the World from 98 to 120 spirits
Fixed Silent Flute to cast Silence instead of Debilitate
Changed BGM in multiple areas
Added new Icons to the Items Healing Brew, Tonic, and Philo's Stone
Added Flavor text to all healing items.
Changed item text depicting heal type and value to be color coded Red for HP, and Blue for MP
Fixed multiple instances of dialogue having an unwanted "l".
Changed Element Level caps to be based on story progression
Updated Retroachievements for this game to reflect updates
Additional credits for "Rain", "Retroben" and "Tofuyo"
V0.8.5 Changes
Changed references to the “Gems” from their Old Names to their New Names
Removed Guilty’s Name from King Beigis’s Dialogue
Fixed the Intro Text from the Grand Abbott
Changed text from multiple NPC’s and included more Hints about certain hard to find Spirits
Wing Sellers no longer say Wings can’t be used in certain areas, instead stressing can be used everywhere
Changed Guilty’s text
Added an Additional INN/Save point in Holy Planes
Changed contents of 2 chests in the Monastery
Altered Saved Location Names
Changed text displayed in the Save Menu to be more clear about what it’s asking the player
Replaced Silence Lv2 with a new spell
Rebalanced some of the spells learned at levels, and powers
Adjusted the healing Power of the Fire Spell “Healing Aura”
Removed the Fade Out/In sequence of going in doors or changing maps
…and more.
Mod By Landmine36/Landy.
Database match: Quest 64 (USA)
Database: No-Intro: Nintendo 64 (v. 20210220-053642)
File/ROM SHA-1: 91B96E938C6D91699057FAD91D726EE5A23CE33A
File/ROM CRC32: D75B45C6