Super Mario 64: Skinned Mario Model is a mod for the Nintendo 64 game Super Mario 64, created by Aria Hiroshi 64. It replaces the original character model with a visually enhanced skinned and lower polygon variant, improving aesthetics and reducing lag. Patches for both North American and Japanese versions are available, requiring 8 MB of RAM for optimal performance on real hardware.
Switches out the vanilla model with a skinned and lower poly upgraded model by Aria Hiroshi 64. Looks better and slightly reduces lag.
Patches are available for both the North American and Japanese versions of Super Mario 64. Also included are patches with O2 compression to allow for an optimized experience of the game.
Runs on real hardware.
REQUIRES 8 MB OF RAM.
--USA ROM INFO--
Database match: Super Mario 64 (USA)
Database: No-Intro: Nintendo 64 (v. 20180814-043336)
File/ROM SHA-1: 9BEF1128717F958171A4AFAC3ED78EE2BB4E86CE
File/ROM CRC32: 3CE60709
After patching:
File/ROM SHA-1: E2FC14DC38CD73AEA89D64A0BEAC383D7583114B
File/ROM CRC32: FB6FB9FE
--JAPAN ROM INFO--
Database match: Super Mario 64 (Japan)
Database: No-Intro: Nintendo 64 (v. 20180814-043336)
File/ROM SHA-1: 8A20A5C83D6CEB0F0506CFC9FA20D8F438CAFE51
File/ROM CRC32: DD801954
After patching:
File/ROM SHA-1: 13C5DBC25AB182D83129222968E198AD1FF22BB9
File/ROM CRC32: 504D3DB
Super Mario 64: Super Mario 64: Skinned Mario Model Game Wiki
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