Super Mario 64: Super Mario Star Road - Enhanced Console Port is a modification for the Nintendo 64 that improves the Kaze Emanuar version of the game. Developed by Nintendo 64 Wizard, this port focuses on optimizing performance without sacrificing graphical quality. While it does not consistently achieve 30 frames per second, it offers a playable experience that captures the essence of classic platforming on the Nintendo 64.
After being extremely disappointed with the Kaze Emanuar version of this port, which was barely playable, Nintendo 64 Wizard set out on a mission to create a Star Road port for real Nintendo 64 hardware that not only ran at an acceptable speed throughout the entire game, but also did not gain its framerate boost from decreasing the game's graphical quality by doing certain things the Kaze Emanuar version did, such as limiting the draw distance or shrinking the display window, and instead focus on optimizing the code.
The mod still does not run at a consistent 30 fps, but it at least runs fast enough by Nintendo 64 platformer standards to the point where it feels like an actual game and not just a proof of concept.
---- Patch Instructions:
-Apply this patch directly to the https://www.romhacking.net/hacks/873/ file
-Next simply change the resulting patch extension from .ppf to .bps
-Then apply the .bps patch to your Super Mario 64 ROM.
Database match: Super Mario 64 (USA)
Database: No-Intro: Nintendo 64 (v. 20210220-053642)
File/ROM SHA-1: 9BEF1128717F958171A4AFAC3ED78EE2BB4E86CE
File/ROM CRC32: 3CE60709
Super Mario 64: Super Mario Star Road - Enhanced Console Port Game Wiki
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