This is a simple hack that recolors Albus to something more fitting of his concept art. Included in this hack are also two other versions that are compatible with both versions of
https://www.romhacking.net/hacks/4077/. Patching the standalone Albus mod is like any other XDelta patch, but the other 2 require some extra steps; More detailed instructions are in the Readme.
So this is a small modification to Castlevania: Order of Ecclesia that changes Albus' color palette (both player and NPC Albus) to match his concept art/in game portraits;
No more of the ugly greens in his hair and weirdly purple pants.
I've made three versions, one for the base game that only changes Albus and the others are compatible with both versions of
DSythe32's "Castlevania - Order of Ecclesia - Shanoa Remade", just so you won't have to change ROMs when you wanna switch modes...
So the normal version is the same as any other xdelta patch, but the OoE Redrawn versions requires you to patch it to OoE Redrawn AND you also need to patch it using
xdeltaUI mod 1.0 just like OoE Redrawn. You can get xdeltaUI mod 1.0 here: "https://filetrip.net/nds-downloads/utilities/download-xdeltaui-mod-1-0-f17554.html"
These have all been tested by yours truly and should work properly... Hopefully...
Credits:
DSythe32 for the OoE Redrawn mod
I Am Me for his "Albus Mode Customized" mod (link here: https://castlevaniamodding.boards.net/thread/83/castlevania-order-ecclesia-albus-customized),
gave me the inspiration to make this despite my original troubles figuring out LagoLunatic's DSVania Editor
LagoLunatic for making both the DSVania Editor and the DSVania randomizer, making these games a hell of a lot easier to modify and randomize
Database match: Castlevania - Order of Ecclesia (USA) (En,Fr)
Database: No-Intro: DS (all) (v. 20210227-111036)
File/ROM SHA-1: F9EBF006A489B8C9391E8D1FD05EC6B9CEF6FD7B
File/ROM CRC32: A7612D61