Mario Kart 64 is the second installment in the Mario Kart series, released for the Nintendo 64 and later available on the Wii. It is notable for being the first in the series to feature 3D graphics, while utilizing 2D pre-rendered sprites for characters and items. The game includes two camera angles and three engine classes: 50cc, 100cc, and 150cc. Players can utilize various power-ups such as shells, bananas, and lightning bolts to gain advantages over competitors.
Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.