Hotel Mario is a puzzle platformer game developed for the Philips CD-i. Players navigate through various hotel levels, aiming to close all doors on each floor while avoiding enemies that can reopen them. The game features elevators for vertical movement, with the first six hotels containing ten stages each and the seventh having fifteen. Despite its unique premise, it struggled with sales and received predominantly negative reviews.
Hotel Mario is a puzzle/platformer game who takes place in hotels. The general goal in each stage is to close all the doors on every floor. However, various enemies will interfere and reopen them at times. Elevators are needed to travel between floors. The first six hotels have ten stages, whilst the seventh has fifteen. The game had low sales partially due to a lack of interest in the CD-i system, and received mainly poor reviews.