Ace Combat 5: The Unsung War is a first-person air combat and flight simulation game developed for PlayStation 2. It features 32 missions in the main campaign, emphasizing strategic gameplay through wingman commands and decision-making. Players can engage in an arcade mode as Mobius One, facing endless enemy waves. Story advancement occurs via cutscenes between missions, enhancing the narrative experience.
Ace Combat 5: The Unsung War is a first person air combat and flight simulator. Like other Ace Combat games, each mission is determined by a level briefing and objectives. There are 32 missions in the main campaign mode, while an additional `arcade` mode puts the player in the role of Mobius One (from Ace Combat 04: Shattered Skies) as he faces endless waves of enemy attacks. Regardless of the mode chosen, once in the air the player will have control over speed, direction, altitude, gun cannon, missiles and special weapon of their aircraft. A new feature from previous Ace Combat games, is the concept of Wingmen and being able to issue simple orders to them in the air. This allows the player to better coordinated group attacks as well as giving each wingman a personality of their own. Additionally, the player as squadron leader will be asked to make decisions (`Yes/No`) while flying in the air. Between missions, the story is progressed through a series of cutscenes.