Fight Club is a fighting video game for PlayStation 2 inspired by the film adaptation of Chuck Palahniuk's novel. Players engage in bare-knuckle brawls in a gritty environment reflecting anti-consumerist themes. The game features various characters and allows customization of fighters. Players can select from grappling, kung fu, or brawling styles, using Character Development Points to enhance abilities and heal after matches.
Fight Club is based on David Fincher's film adaption of Chuck Palahniuk's novel of the same name. Fed up with consumerist American culture, a fight club is founded as a new type of therapy through bare-knuckle fighting. The game focuses on the fights and uses many characters and environments from the original story. You can create a new fighter or clone one of the generated characters. There are three general fighting styles to choose from: grappling, kung fu or brawling. The moves range from basic punches to devastating moves with broken bones, ripped clothes and real-time facial deformation. After each successful fight, you earn Character Development Points (CDP's) which can be used to upgrade or heal your character.