The King of Fighters 2006 is a fighting game for PlayStation 2, serving as a sequel to The King of Fighters: Maximum Impact. Featuring a polygonal engine, the game includes returning characters alongside four new fighters and 14 hidden guest stars, totaling 38 unique characters. Set in South Town, the narrative revolves around the emergence of the malevolent Jivatma, prompting heroes to confront personal quests. Notable gameplay enhancements include the addition of sidestepping and super cancels, with unlockable backgrounds and features available through story and challenge modes.
The King of Fighters: Maximum Impact 2 was released in North America as The King of Fighters 2006, and is a sequel to The King of Fighters: Maximum Impact. MI2 brings you back to the team fighting universe of the KOF with the added spin of using a polygonal engine.
All of the characters from the original MI return, and are joined by 4 newcomers and 14 secret guest stars, totaling a whopping 38 characters, each with a unique story mode and dozens of possible costumes.
The story this time deals with the appearance of the evil Jivatma in South Town, where all the heroes converge for their own personal reasons. Gameplay changes include the ability to sidestep and super cancel several moves; additional backgrounds and bonus features can be unlocked after beating the story mode, as well as completing the mission mode and time attack challenges