Coded Arms Contagion is a first-person shooter developed for the PlayStation Portable and serves as the sequel to Coded Arms. The game features 13 levels and a training mode, eliminating the random geometry of its predecessor. Players navigate through diverse landscapes, complete challenges, and upgrade equipment by collecting special points. New mechanics include hacking interactive elements, while gameplay is structured into distinct zones.
Coded Arms Contagion is the sequel to Coded Arms.
The gameplay is similar to the first game, Coded Arms. However, this time player has only 13 levels (and a training) with no random geometry, plus challenges which are available upon completion of a level. Full Motion Videos, storyline and much bigger landscapes are present. The player has to collect special point to upgrade his armor, health, and weapons. A new feature is included: the ability to hack computer panels, doors and turrets. The game's levels are divided into three portions: Industrial Zone, Military Zone, and A.I.D.A. Core. The only step back (compared to the previous title) is the absence of ragdoll physics.