Coded Arms Contagion is a first-person shooter for the PlayStation Portable and serves as the sequel to Coded Arms. The game consists of 13 levels and a training mode, featuring a structured level design rather than randomly generated environments. Players navigate three main zones while enhancing their abilities by collecting points. New mechanics include hacking panels and turrets, though ragdoll physics are not present.
Coded Arms Contagion is the sequel to Coded Arms.
The gameplay is similar to the first game, Coded Arms. However, this time player has only 13 levels (and a training) with no random geometry, plus challenges which are available upon completion of a level. Full Motion Videos, storyline and much bigger landscapes are present. The player has to collect special point to upgrade his armor, health, and weapons. A new feature is included: the ability to hack computer panels, doors and turrets. The game's levels are divided into three portions: Industrial Zone, Military Zone, and A.I.D.A. Core. The only step back (compared to the previous title) is the absence of ragdoll physics.