Bust-A-Move '99 is a puzzle video game developed by Taito for the PlayStation, continuing the franchise's legacy. Players utilize a bubble shooter to aim and fire bubbles to match three of the same color, causing them to pop. The game features new mechanics such as special bubbles and a level editor, alongside the challenge of managing falling bubbles to avoid game over. Players progress through levels by clearing all bubbles efficiently.
In the tradition of the Bust-A-Move series, Taito's Bust-A-Move '99 is a traditional puzzle game. The main objective is to destroy or get rid of (by dropping) all the bubbles located within the stage. Once you do this, you'll graduate to the next level.
While the premise may sound simple, the logic and execution is not. Using a `bubble shooter`, you must aim and shoot your bubbles to the top of the screen so that you can bring three bubbles of the same color together. When you do this, the bubbles will pop. One way to earn points is to have the popping bubbles as well as the bubble that was shot fall off the screen (in multi-player, it puts these bubbles on your opponent's side). This also gives you a lot less bubbles to take care of.
Bubbles are constantly falling down. Popping them all in a short amount of time is necessary because the longer it takes you to pop them all, the faster they will drop. If you fail to clear out all the bubbles and they reach the bottom of the screen, the game is over.
Bust-A-Move '99 contains some new options never seen in the Bust-A-Move series. There are now special bubbles (star, metal and rainbow to name a few), obstructive bubbles and blocks and new backgrounds. You are also given the opportunity to create your very own stages with the create-a-level editor.