Final Fantasy VI for PlayStation is a port of the original Super Nintendo game, featuring enhanced FMV cutscenes and additional content such as a bestiary and artwork gallery. While gameplay remains largely unchanged, it introduces a memo save feature and corrects some bugs. The game is distributed in different formats across regions, including as part of Final Fantasy Anthology in North America.
A port of Final Fantasy VI for PlayStation that adds an opening and ending FMV cutscene and includes a number of bonuses, including a bestiary and artwork gallery that can be accessed from the main menu, and which are revealed as the player progresses through the game.
It is largely similar to the Super Nintendo version with the only notable changes to gameplay being the revision of Vicks to Biggs, the correction of a handful of bugs, and the addition of a new "memo save" feature, which allows players to quickly save their progress to the PlayStation RAM. Due to the CD-ROM format of PlayStation it has longer load times in comparison to the Super Nintendo version.
In Japan, it was available in both a standalone release and as part of Final Fantasy Collection, while in North America it was available only as part of Final Fantasy Anthology. In Europe it was sold only as a standalone release.