Whizz is a 3D platformer that features an isometric perspective. Players navigate through various levels with distinct challenges while managing a time limit. The controls are designed to reflect the isometric view, creating unique movement dynamics. Players can choose to avoid enemies to conserve energy, as engaging them depletes resources and influences the scoring system.
Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren't always clear-cut. You can avoid the baddies, which may be the best option, as killing them costs you some energy - this reduces the significance of the points system.