A/X-101 Sega CD

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A/X-101 is a futuristic space exploration game for Sega CD, set in 2500 AD, where humanity, upon making first contact with aliens, faces an assault from the militant Gurzon race. In response, Earth's Defense Force learns their foes' adversary, a remote alien planet named Prism, had warned Earth of the impending Gurzon assault. This leads to the location of a revolutionary computer system known as A/X-101, a weaponry platform designed to free Earth from the Gurzon occupation. The player, accompanied by three other fighters - Bob, Kelly, and Chris, are tasked with the mission of reaching Prism and utilizing the power of A/X-101 to neutralize the Gurzon's bases. The gameplay of A/X-101 is an on-rails shooter, played from a first-person cockpit view. The movements of the player's spacecraft are automated within predetermined space and planetary settings, while the targeting reticle can be freely navigated. Offensive mechanisms involve Laser Cannons and Fusion Warheads, with lasers providing unlimited firepower but require some recharge time, while warheads act as smart bombs, limited in quantity and refilled upon achieving specific scores. The spacecraft's energy shield functions as a health meter. Interspersed between action sequences are cutscenes that follow the same pre-rendered animation style as the gameplay, serving as transitions between levels.
Time to Beat
Main Story 1h 2m
Release Date
Mar 25, 1994
30 years ago
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A/X-101 Game Wiki

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