Sonic the Hedgehog 2: Kirby in Sonic the Hedgehog 2 is a fan-made modification for the Sega Genesis that features Kirby and Waddle Dee as they confront Dr. Robotnik. Kirby can inhale enemies and items but is unable to copy abilities, while Waddle Dee has no special moves. The game introduces health points via a life counter system and includes four difficulty settings, along with a fully playable Hidden Palace zone.
Kirby in Sonic the Hedgehog 2 features Kirby and Waddle Dee as the lead protagonists to defeat Dr'Robotnik. Kirby can inhale monitors and most enemies but cannot copy their abilities, Waddle Dee has no unique moves. Life counter function as Health points and the only way to obtain Health is grabbing every 50+ Rings, Lampposts, Randomized 1Up Monitors, or Score every 50000+ points. The hack also contains 4 Difficulty modes. Hidden Palace is restored and fully playable as a 1 Act Zone for Kirby, located somewhere in Mystic Cave Act 2
Controls:
Up + A/B/C - Run
Down + A/B/C - Inhale
Jump + A/B/C - Float
Difficulties:
BEGINNER: Rings and Lives function exactly like the original Sonic.
EASY: Health based Lives, Casual players only.
NORMAL: Health based Lives and Randomized Monitors.
INSANE: Like Normal, except Continues disabled, No 1Up from Lampposts, and 100+ Rings for a 1Up.
No-Intro Name: Sonic The Hedgehog 2 (World) (Rev A)
(No-Intro version 20130710-102701)
ROM/File SHA-1: 8BCA5DCEF1AF3E00098666FD892DC1C2A76333F9
Patched ROM/File SHA-1: 87C68B391E9DDB27B18595501D4C2EDAFC077283
Sonic the Hedgehog 2: Kirby in Sonic the Hedgehog 2 Game Wiki
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