Shining Force - Gameplay Improvement Hack is a modification for the Sega Genesis that enhances the original game experience. Key improvements include Jogurt's normal leveling and attack animations, corrected terrain defense bonuses, automatic item passing to members with free slots, experience point overflow adjustments, and smarter enemy healing AI. These changes aim to create a more enjoyable and strategic gameplay experience.
This hack improves a few things about the gameplay to make your Shining Force experience more enjoyable.
Changes:
*Jogurt Levels and Attack Animation - Jogurt levels up normally and has a basic attack animation, courtesy of rbahamut (spriter) and Lobo (made the hack that first used it).
*Fixed Land Effect - Makes the defense bonus for land (terrain) effect to be applied properly. The original game had a bug causing the bonus to be based off of the wrong enemy.
*Automatic Item Passing - Makes the character pass on a picked up item to the next party member with a free inventory slot, if their inventory is full. A message is displayed showing who received the item. Doesn't work in battle.
*EXP overflow - Now works like in the sequel, meaning 100 experience points are subtracted after a level up instead of the game resetting the points to 0.
*Smart Heal AI - Makes the enemy smarter about when and where to use healing.
Staff Note: Download link removed per author request.
Shining Force - Gameplay Improvement Hack (v1.0)
ROM info:
Shining Force (U) [!]
CRC32: E0594ABE
Size: 1?572?864 byte
Changes:
Jogurt Levels and Attack Animation - Jogurt levels up normally and has a basic attack animation, courtesy of rbahamut (spriter) and Lobo (made the hack that first used it).
Fixed Land Effect - Makes the defense bonus for land (terrain) effect to be applied properly. The original game had a bug causing the bonus to be based off of the wrong enemy.
Automatic Item Passing - Makes the character pass on a picked up item to the next party member with a free inventory slot, if their inventory is full. A message is displayed showing who received the item. Doesn't work in battle.
EXP overflow - Now works like in the sequel, meaning 100 experience points are subtracted after a level up instead of the game resetting the points to 0.
Smart Heal AI - Makes the enemy smarter about when and where to use healing.
Huge thanks to rubixcuber, who made these fixes and the Shining Force editor.
Shining Force: Shining Force - Gameplay Improvement Hack Game Wiki
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