This is a hack of Sonic the Hedgehog for Sega Genesis. It adds some features to improve the game without altering the original levels. Features include:
*Multiple characters.
*New zone title/results font based on Sonic 3 title/results font.
*Some art from Sonic 3, such as the Sonic and Tails sprites, monitors etc.
*Spike damage behavior changed to that of Sonic 2.
*Timer ends after defeating a boss instead of after opening egg prison.
*The ability to carry leftover rings into the next act.
*Rebound after running into a wall at high speed.
*New and remixed music.
The patch is in xdelta format due to shifted data resulting in IPS patches containing original code. The ROM should be in BIN format.
A unstable version 2 was leaked and the author has since allowed it to be shared openly. It can be found
http://info.sonicretro.org/Sonic_1_Remastered.
Sonic 1 Remastered
Credits: Puto
Sonic 1 Remastered is a hack of Sonic the Hedgehog (16-bit) for the Sega Mega Drive/Genesis. Unlike most hacks, Remastered isn't a level art/palette hack as much as an "additional features" hack done in ASM. One of the major additions to the game is added with the choice of using Sonic or Tails throughout the game (selecting a character is done at the title screen).
Ports of music from the other 16-bit Sonic games and original compositions are featured in each level.
==Features==
*Multiple characters.
*New zone title/results font based on Sonic 3 title/results font.
*Some art from Sonic 3k, such as the Sonic and Tails sprites, monitors etc.
*Spike damage behavior changed to that of Sonic 2.
*Timer ends after defeating a boss instead of after opening egg prison.
*The ability to carry leftover rings into the next act.
*Rebound after running into a wall at high speed.
*New and remixed music.
Sonic The Hedgehog (USA_ Europe).md - NOINTRO
CRC32: F9394E97
MD5: 1BC674BE034E43C96B86487AC69D9293
SHA-1: 6DDB7DE1E17E7F6CDB88927BD906352030DAA194
SHA-256: 46160BAA06362C711C9F1A5017CB7371026444936C8AF5E93A78996CF32FF2A6