Zombies Ate My Neighbors SRAM is a patch for the Sega Genesis that introduces the ability to save and load in-game progress, as well as items and weapons. The patch activates saving at the results screen after completing each level. Players can load their game from the password screen and retain certain items when starting a new game, enhancing the classic gameplay experience.
This patch allows for Saving and Loading your in game progress as well Items and weapons in Zombies Ate My Neighbors for Sega Genesis.
Details and patching instructions can be found in the readme.
Zombies Ate My Neighbors SRAM
1/29/2021
BillyTime! Games
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This patch allows for Saving and Loading your in game progress as well Items and weapons in Zombies Ate My Neighbors for Sega Genesis.
Saving:
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Game saves upon completing Level 1 (Zombie Panic) at the results screen and every level after.
NOTE: The game will not save if you jump to or back from a bonus/credits level. You must transition to the very next numbered level.
Loading:
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Go to the password screen and press start, your game will be loaded upon hitting start and selecting a character.
Stacking Items:
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If you die on a saved game and start a new game, you can carry over your previous weapons and Items into your new save. Squirt Guns, Lives, and Medkits do not stack and will always default to its starting number. Random Potions Also will not be saved.
How to patch:
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1.Grab a copy of Zombies Ate My Neighbors (USA).md
2.Grab Floating IPS (https://www.romhacking.net/utilities/1040/)
3.Patch your rom with the corresponding IPS file
Database match: Zombies Ate My Neighbors (USA)
Database: No-Intro: Genesis (v. 20180824-045026)
File/ROM SHA-1: 57090434EE3FFB060B33A1DCCE91D1108BF60C47
File/ROM CRC32: 2BF3626F
Zombies Ate My Neighbors: Zombies Ate My Neighbors SRAM Game Wiki
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