Final Fantasy III: Always an Esper is a ROM hack for the Super Nintendo that allows all characters to equip espers, regardless of whether they possess a Magic command. This modification addresses limitations present in the original game, enhancing character customization. The patch offers versions with and without headers and has specific instructions for compatibility with Final Fantasy III USA versions 1.0 and 1.1.
With this patch, characters that do not have a “Magic” command can now still equip espers.
Title: Always an Esper
Author: Lenophis
Version: 1.0a
Applies to: FF3us v1.0, v1.1
Tested on: FF3us v1.0
Contents: Tweak - Always an Esper - No header.ips
Tweak - Always an Esper - header.ips
Anti Esper - No header.ips
Anti Esper - header.ips
readme.txt
always esper - new.txt
always esper - orig.txt
ROM addresses: C3/4D3D - C3/4D7E
C3/F091 - C3/F09D
Urgency: Non-existant, unless you so desperately want to equip Espers.
While not a circumstance that can occur in the original game, but if a character
does not start with a Magic command in their list
(Fight - *skill* - Magic - Item) then that character cannot equip Espers.
Gogo is like this by default, but the game will add Magic if Magic was added in
its status menu. Gogo will never be able to equip Espers though. This might be
because of every available spell being copied from the current party to Gogo's
list.
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What this patch does:
Regardless if a character has a Magic command or not, that character will have
Esper as an option. You should keep this in mind though:
Umaro has no magic list, so teaching him anything might overwrite something
important in the SRAM.
Gogo still will not be able to equip Espers, due to the possibility listed
above.
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Version history:
June 10, 2007
v1.1 - While making v1.0a, apparently I forgot to do something that the patch
and readme both said it was doing. As a result, any person without a magic
command had no access to the skills menu. Oopsie. ^_^
v1.0a - Everybody was able to equip espers, which would make Very Bad Things?
happen. This was due to a bad branch instruction (BCC instead of BCS). It's
effectively a one-byte fix.
Imzogelmo - For writing the C3 disassembly.
Kejardon - For finding the associated code, coming up with a method to make this
work, and testing the patch.
Final Fantasy III (USA).sfc - NOINTRO
CRC32: A27F1C7A
MD5: E986575B98300F721CE27C180264D890
SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
SHA-256: 0F51B4FCA41B7FD509E4B8F9D543151F68EFA5E97B08493E4B2A0C06F5D8D5E2
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