The spell Roulette creates a rapidly moving finger pointer to select a target for auto-death. You'll see it if Strago or Gogo casts it as a Lore, or if an enemy casts it; however, you will not see it if it is cast via Sketch or Rage. Furthermore, Roulette will never target party members. This patch makes the Roulette spell cast by Sketch or Rage identical to the version cast by enemies.
Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC), Final Fantasy 6 Advance (US,JP,EU/GBA)
Caravaggio Bug Fix patch
CONTENTS:
FF3-Caravaggio-H.ips: The fix patch for a headered SNES ROM file. Apply to fix the Caravaggio Bug.
FF3-Caravaggio-HR.ips: The reverse patch for a headered SNES ROM file. Apply to reverse all changes made by the previous patch.
FF3-Caravaggio-HM.ips: The fix patch for a headered SNES ROM file with Assassin's "Mute steals Rage statuses fix" patch applied. Apply to fix the Caravaggio Bug.
FF3-Caravaggio-HMR.ips: The reverse patch for a headered SNES ROM file with Assassin's "Mute steals Rage statuses fix" patch applied. Apply to reverse all changes made by the previous patch.
FF3-Caravaggio-N.ips: The fix patch for a non-headered SNES ROM file. Apply to fix the Caravaggio Bug.
FF3-Caravaggio-NR.ips: The reverse patch for a non-headered SNES ROM file. Apply to reverse all changes made by the previous patch.
FF3-Caravaggio-NM.ips: The fix patch for a non-headered SNES ROM file with Assassin's "Mute steals Rage statuses fix" patch applied. Apply to fix the Caravaggio Bug.
FF3-Caravaggio-NMR.ips: The reverse patch for a non-headered SNES ROM file with Assassin's "Mute steals Rage statuses fix" patch applied. Apply to reverse all changes made by the previous patch.
FF6-Caravaggio-H.ips: The fix patch for a headered SFC ROM file. Apply to fix the Caravaggio Bug.
FF6-Caravaggio-HR.ips: The reverse patch for a headered SFC ROM file. Apply to reverse all changes made by the previous patch.
FF6-Caravaggio-HM.ips: The fix patch for a headered SFC ROM file with Assassin's "Mute steals Rage statuses fix" patch applied. Apply to fix the Caravaggio Bug.
FF6-Caravaggio-HMR.ips: The reverse patch for a headered SFC ROM file with Assassin's "Mute steals Rage statuses fix" patch applied. Apply to reverse all changes made by the previous patch.
FF6-Caravaggio-N.ips: The fix patch for a non-headered SFC ROM file. Apply to fix the Caravaggio Bug.
FF6-Caravaggio-NR.ips: The reverse patch for a non-headered SFC ROM file. Apply to reverse all changes made by the previous patch.
FF6-Caravaggio-NM.ips: The fix patch for a non-headered SFC ROM file with Assassin's "Mute steals Rage statuses fix" patch applied. Apply to fix the Caravaggio Bug.
FF6-Caravaggio-NMR.ips: The reverse patch for a non-headered SFC ROM file with Assassin's "Mute steals Rage statuses fix" patch applied. Apply to reverse all changes made by the previous patch.
FF6A-Caravaggio-U.ips: The fix patch for a US GBA ROM file. Apply to fix the Caravaggio Bug.
FF6A-Caravaggio-UR.ips: The reverse patch for a US GBA ROM file. Apply to reverse all changes made by the previous patch.
FF6A-Caravaggio-J.ips: The fix patch for a Japanese GBA ROM file. Apply to fix the Caravaggio Bug.
FF6A-Caravaggio-JR.ips: The reverse patch for a Japanese GBA ROM file. Apply to reverse all changes made by the previous patch.
FF6A-Caravaggio-E.ips: The fix patch for a European GBA ROM file. Apply to fix the Caravaggio Bug.
FF6A-Caravaggio-ER.ips: The reverse patch for a European GBA ROM file. Apply to reverse all changes made by the previous patch.
readme.txt: This file.
Caravaggio.asm: An assembly format index of the code changes.
Caravaggio.rtf: A text format index of the code changes.
PATCH INFORMATION:
SNES patches work on version 1.0 or 1.1.
SFC patches work with RPGOne's translation version 1.2.
AFFECTED AREAS (regular patch):
SNES: C2/1529-C2/1558, C2/158C, C2/1985, C2/198C-C2/1998, C2/19A2-C2/19B1, C2/1A03, C2/31D4-C2/31F4
SFC: C2/1524-C2/1553, C2/1587, C2/1980, C2/1987-C2/1992, C2/199D-C2/19AC, C2/19FE, C2/31CF-C2/31EF
GBA US/JP: 0807CED6-0807CEF1, 0807E4C4-0807E4ED, 0807E4F4-0807E4FB, 08086E00, 08086E07-08086E17, 08086F14-08086F17
GBA EU: 0807D61A-0807D635, 0807EC08-0807EC31, 0807EC38-0807EC3F, 080877D0, 080877D7-080877E7, 080878E4-080878E7
AFFECTED AREAS (M patch):
SNES: C2/1529-C2/1558, C2/158F, C2/1985, C2/198C-C2/1998, C2/19A2-C2/19B1, C2/1A03, C2/31D4-C2/31F4
SFC: C2/1524-C2/1553, C2/158A, C2/1980, C2/1987-C2/1992, C2/199D-C2/19AC, C2/19FE, C2/31CF-C2/31EF
URGENCY:
Low.
PURPOSE:
The enemy Veteran gives the player access to Roulette via the Sketch and Rage commands. If Roulette is cast using either of those commands, there will be no indication of the selected target because the cyclic flashing finger will not appear. Normally, this wouldn't be an issue because the target is still random, but Roulette can only target monsters when cast this way, whereas normally it can target party members too. This patch corrects the Roulette targeting method when cast via Rage or Sketch.
VERSION HISTORY:
v1.3 (February 6, 2018): Added GBA patches.
v1.2 (November 2, 2017): Fixed a neglected jump update that caused Control to go all screwy upon attempting a command.
v1.1 (September 25, 2017): Fixed a minor bug that allowed Enemy Roulette to overwrite Gogo's Mimicked command under very rare circumstances. Thanks to Assassin for pointing it out!
v1.0 (April 20, 2017): Initial release.
Final Fantasy III (USA)
CRC32: E969BD77
MD5: A684517EBD29308C2E3B55D371E15245
SHA-1: 23422176191B371F01AE3A7CFE7455A2022F8EE8
SHA-256: 6F6911ED4A0E9844770035A3C39157F8C3929C321D5AFACBAFDA39C835B44374
Includes patches for headered and non-headered ROMs
Includes patches for SNES and SFC ROMs