Chrono Trigger: Chrono Trigger MSU-1 is a fan-made patch for the Super Nintendo classic Chrono Trigger, utilizing the MSU-1 chip to provide enhanced CD-quality audio. Compatible with emulators like BSNES and SD2SNES, the patch defaults to original music if MSU-1 is not detected. Users must acquire Blake Robinson's Chrono Symphony album to utilize the audio enhancements.
This patch adds support for CD quality audio to Chrono Trigger using MSU-1 chip invented by byuu. So far, it is only supported and tested on BSNES, higan and the SD2SNES flashcart.
If the MSU-1 is not detected, the patch plays the original music, thus the patch works on all emulators (but it is less fun to listen to). Some alteration might happen when running on a emulator or flash cart that doesn't support MSU-1.
Everything to build the audio pack is included in the patch but you have the buy Blake Robinson's Chrono Symphony in FLAC format first, see README for more details.
Chrono Trigger MSU-1
Version 1.1
by DarkShock
This hack adds CD quality audio to Chrono Trigger using the MSU-1 chip invented by byuu.
The hack has been tested on bsnes-plus v073+1, higan 096 and SD2SNES. BSNES 070, 075 is NOT RECOMMENDED, use bsnes-plus v073.
For those playing on SD2SNES, you need to exit to menu using L+R+Select+X shortcut in order to save your game.
Note they are two patches
- chrono_msu1.ips for emulators prior to higan v096 and SD2SNES without resume support
- chrono_msu1_resume.ips for higan v096 and up and SD2SNES with resume support
If you hate the fact that dungeon music restarts at the beginning with no-resume patch, delete chrono_msu1-69.pcm.
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= Installation =
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1. Buy Chrono Symphony album in FLAC format (http://www.thechronosymphony.com/). Extract them all to a folder.
2. Run make_music_pack.bat to create the music_pack
3. Create a copy of your original ROM named chrono_msu1.sfc
3. Patch the ROM using Lunar IPS or Floating IPS (http://www.smwcentral.net/?p=viewthread&t=78938)
Please support the original author of the album. I known some sites will host the complete music pack in PCM format, I do not endorse them at all.
Original ROM specs:
CHRONO TRIGGER
U.S.A.
4194304 Bytes (32.0000 Mb)
Interleaved/Swapped: No
Backup unit/emulator header: No
Version: 1.0
Checksum: Ok, 0x788c (calculated) == 0x788c (internal)
Inverse checksum: Ok, 0x8773 (calculated) == 0x8773 (internal)
Checksum (CRC32): 0x2d206bf7
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= Using higan =
===============
3. Launch it using higan
4. Go to %USERPROFILE%\Emulation\Super Famicom\chrono_msu1.sfc in Windows Explorer.
5. Rename program.rom to chrono_msu1.sfc
6. Copy manifest.bml and the .pcm file there
7. Launch the game
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= Using on SD2SNES =
====================
Drop the ROM file, chrono_msu1.msu and the .pcm files in any folder. (I really suggest creating a folder)
Launch the game and voil?, enjoy !
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= Credits =
===========
* DarkShock - ASM hacking & coding, music editing
* Blake Robinson - Music reorchestration
Special Thanks:
* Geiger - Chrono Trigger documentation
* zarradeth - Chrono Trigger music engine documentation
=============
= Compiling =
=============
Source is availabe on GitHub: https://github.com/mlarouche/ChronoTrigger-MSU1
create_pcm.bat create the .pcm from the WAV files
decode_flac.bat decode the FLAC from the Chrono Symphony album
edit_audio.bat edit the audio using SoX
distribute.bat distribute the patch
make_music_pack.bat calls required bats for creating the music pack.
make.bat assemble the patch
make_all.bat does everything
Bank: HiROM
Country: USA
Interleaved: NO
Internal ROM Checksum: 0x788C
Game Revision: 1.0
ROM Size: 32 Megabytes
ROM Speed: 120ns (FastROM)
SRAM: YES, Internal, 64 Kilobytes
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Checksums
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Chrono Trigger (U) [!].sfc
Verified Good Dump
CRC32: 2D206BF7
MD5: A2BC447961E52FD2227BAED164F729DC
RIPEMD-160: C1DC528AA21D9E3F00E7571A98AF0BB4B6598564
SHA-1: DE5822F4F2F7A55ACB8926D4C0EAA63D5D989312
SHA-256: 06D1C2B06B716052C5596AAA0C2E5632A027FEE1A9A28439E509F813C30829A9
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