There's a professor at the Classroom who teaches you about the six outline colour-changing statuses in the game: Rflect, Safe, Shell, Stop, Haste and Slow. If one of your party members has one of those statuses, their outline will pulse in that colour. However, if more than one of those statuses affects the same character, only one colour will be chosen for that character. That is because the game has different priorities for each of those statuses, and only displays the status of highest priority. This game changes the system to forego priorities and instead rotate all of the applicable outline colours.
Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC)
Color Wheel tweak patch
CONTENTS:
FF3-ColorWheel-H0.ips: The fix patch for a headered SNES v1.0 ROM file. Apply to add the outline colour rotation.
FF3-ColorWheel-HR0.ips: The reverse patch for a headered SNES v1.0 ROM file. Apply to reverse all changes made by the previous patch.
FF3-ColorWheel-N0.ips: The fix patch for a non-headered SNES v1.0 ROM file. Apply to add the outline colour rotation.
FF3-ColorWheel-NR0.ips: The reverse patch for a non-headered SNES v1.0 ROM file. Apply to reverse all changes made by the previous patch.
FF3-ColorWheel-H1.ips: The fix patch for a headered SNES v1.1 ROM file. Apply to add the outline colour rotation.
FF3-ColorWheel-HR1.ips: The reverse patch for a headered SNES v1.1 ROM file. Apply to reverse all changes made by the previous patch.
FF3-ColorWheel-N1.ips: The fix patch for a non-headered SNES v1.1 ROM file. Apply to add the outline colour rotation.
FF3-ColorWheel-NR1.ips: The reverse patch for a non-headered SNES v1.1 ROM file. Apply to reverse all changes made by the previous patch.
FF6-ColorWheel-H.ips: The fix patch for a headered SFC ROM file. Apply to add the outline colour rotation.
FF6-ColorWheel-HR.ips: The reverse patch for a headered SFC ROM file. Apply to reverse all changes made by the previous patch.
FF6-ColorWheel-N.ips: The fix patch for a non-headered SFC ROM file. Apply to add the outline colour rotation.
FF6-ColorWheel-NR.ips: The reverse patch for a non-headered SFC ROM file. Apply to reverse all changes made by the previous patch.
readme.txt: This file.
Color Wheel.asm: An assembly format index of the code changes.
Color Wheel-Original.rtf: A text format index of the old code.
Color Wheel-Tweak.rtf: A text format index of the new code.
AFFECTED AREAS:
SNES v1.0: C1/2E50, C1/2E5D, C1/2E6A-C1/2EB3, C1/2ED9-C1/2EF6, C2/307E-C2/30BB
SNES v1.1: C1/2E4D, C1/2E5A, C1/2E67-C1/2EB0, C1/2ED6-C1/2EF3, C2/307E-C2/30BB
SFC: C1/2E28, C1/2E35, C1/2E42-C1/2E8B, C1/2EB1-C1/2ECE, C2/3079-C2/30B6
PATCH INFORMATION:
SFC patches also work with the RPGOne translation.
URGENCY:
None whatsoever.
PURPOSE:
There are six statuses in the game that cause a party member's outline colour to change during battle. One of the professors at the Classroom explains these statuses: Rflect, Safe, Shell, Stop, Haste and Slow. There is an order of priority to these statuses, meaning that only one outline colour will be shown for each character, depending on which of those statuses the party member has with the highest priority, suppressing the lower-priority statuses. This patch replaces that system with a rotation system that allows all appropriate colours to be shown.
VERSION HISTORY:
v1.5 (October 15, 2017): Fixed a wrong instruction that caused characters being treated as enemies to appear on the wrong side of the battlefield.
v1.4 (October 15, 2017): Fixed a location error that changed the crash bug to a restart bug.
v1.3 (October 15, 2017): Fixed a crash bug that occurs when Vanish is cast on a party member with an outline color changing status. Thanks to Xenovant for pointing this out.
v1.2 (October 6, 2017): Fixed a bug that prevented the "wait" bit from being cleared for party members that started with Poison or Zombie status.
v1.1 (October 5, 2017): Fixed various errors in the fix and reverse patches.
v1.0 (October 5, 2017): Initial release.
Final Fantasy III (USA)
CRC32: E969BD77
MD5: A684517EBD29308C2E3B55D371E15245
SHA-1: 23422176191B371F01AE3A7CFE7455A2022F8EE8
SHA-256: 6F6911ED4A0E9844770035A3C39157F8C3929C321D5AFACBAFDA39C835B44374
Includes patches for headered and non-headered ROMs
Includes patches for SNES and SFC ROMs